This started occurring after 'fixing' the Foremans Toxic Floaters/Bloaters loot and tinkering with loot folders and their flags.
suspected to be one of the anim_ stats assigned by the server based on NPC type.
Can't reproduce this anymore.
Please reopen if this issue reoccurs.
Can't reproduce this anymore.
Please reopen if this issue reoccurs.
Can confirm. It looks like the client/member that is left in team is not being informed about the other client timing out?
<img width="150" alt="{F7045117-C135-4332-9EF1-1BB3EE69AC1D}"…
Can't reproduce this issue anymore.
Closing this as fixed :)
It appears that when a player dies to a mob that transitions to the Guarding state at the end of combat, the boss remains in an somewhat active fight state and does not regenerate its health as…