Buying items from a shop while inventory is full costs credits and doesn't give you your item #1026

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opened 2024-09-30 04:43:15 +02:00 by Faffy-waffle · 1 comment
Faffy-waffle commented 2024-09-30 04:43:15 +02:00 (Migrated from github.com)

Reproduction steps

1. Fill your inventory until it is full
2. Take note of your credits. Buy an item from a shop terminal and click accept. The trade window bugs out and you have to manually close it. No item is added to your inventory or to overflow
3. Your credits will still be the same, but when you zone, you'll lose your credits depending on how much you 'spent'

Expected results

In live, when you attempt to buy items when your inventory is full, you should get an error saying "your inventory is full!" and the trade window closes. Credits should not be deducted upon zoning

Actual results

After attempting to buy items with a full inventory, credits disappeared upon zoning

Bug prevalence

Every time

Description

I tried buying a QL100 implant that costed 150k with a full inventory. I no longer have 150k :C

https://pastebin.com/Kb9y4Te3

### Reproduction steps ```bash 1. Fill your inventory until it is full 2. Take note of your credits. Buy an item from a shop terminal and click accept. The trade window bugs out and you have to manually close it. No item is added to your inventory or to overflow 3. Your credits will still be the same, but when you zone, you'll lose your credits depending on how much you 'spent' ``` ### Expected results ```bash In live, when you attempt to buy items when your inventory is full, you should get an error saying "your inventory is full!" and the trade window closes. Credits should not be deducted upon zoning ``` ### Actual results ```bash After attempting to buy items with a full inventory, credits disappeared upon zoning ``` ### Bug prevalence Every time ### Description ```bash I tried buying a QL100 implant that costed 150k with a full inventory. I no longer have 150k :C ``` ### Report link https://pastebin.com/Kb9y4Te3
kajoriEU commented 2024-09-30 10:26:37 +02:00 (Migrated from github.com)

Confirmed.

When buying items with a full inventory, the trade is canceled, but credits are deducted upon zoning.

https://github.com/user-attachments/assets/202b3055-cd15-4d71-8238-ace45552e719

Confirmed. When buying items with a full inventory, the trade is canceled, but credits are deducted upon zoning. https://github.com/user-attachments/assets/202b3055-cd15-4d71-8238-ace45552e719
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Reference: prk/issues#1026
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