AC buffs targets into negative AC's to add damage #1071
	
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		Reference: prk/issues#1071
		
	
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Report link
https://bytebin.project-rk.com/SDoVEw95
Reproduction steps
Expected results
Expected results even if target is 0 AC to be max possible damage range of weapon*AR+AddDamage.
Actual results
Damage is a lot higher than it should be.
Bug prevalence
Every time AC debuffs are used.
Description & Attachments
Nothing else to add
Confirmed.
We are probably not capping ACs at zero.
It looks like we're correctly capping AC's at zero now :)
Closing this as fixed