AC buffs targets into negative AC's to add damage #1071

Closed
opened 2024-10-04 20:26:44 +02:00 by Nave · 2 comments

https://bytebin.project-rk.com/SDoVEw95

Reproduction steps

  1. Use agent debuff perks (Armor Piercing Shot, Soften Up)
  2. Watch damage increase by a lot more than the target is supposed to have AC's and increase way beyond your damage range

Expected results

Expected results even if target is 0 AC to be max possible damage range of weapon*AR+AddDamage.

Actual results

Damage is a lot higher than it should be.

Bug prevalence

Every time AC debuffs are used.

Description & Attachments

Nothing else to add

### Report link https://bytebin.project-rk.com/SDoVEw95 ### Reproduction steps 1. Use agent debuff perks (Armor Piercing Shot, Soften Up) 2. Watch damage increase by a lot more than the target is supposed to have AC's and increase way beyond your damage range 3. ### Expected results Expected results even if target is 0 AC to be max possible damage range of weapon*AR+AddDamage. ### Actual results Damage is a lot higher than it should be. ### Bug prevalence Every time AC debuffs are used. ### Description & Attachments Nothing else to add
kajori added the
priority
3
type
bug
labels 2024-10-05 15:00:55 +02:00
Member

Confirmed.

We are probably not capping ACs at zero.

Confirmed. We are probably not capping ACs at zero.
portaler added the
state
fixed
label 2024-10-08 18:46:28 +02:00
Member

It looks like we're correctly capping AC's at zero now :)

{EBD62566-7604-4502-8F66-5A4D69D857D9}

Closing this as fixed

It looks like we're correctly capping AC's at zero now :) <img width="395" alt="{EBD62566-7604-4502-8F66-5A4D69D857D9}" src="attachments/c8253ff2-4589-40cc-b07f-bf67fa060793"> Closing this as fixed
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Reference: prk/issues#1071
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