Bio Cocoon Perk Special Fails to Override Adventurer Absorb #1104
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Reference: prk/issues#1104
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Report link
https://bytebin.project-rk.com/qIw22atT
Reproduction steps
.ncu run 161507
.ncu list
and the NCU WindowExpected results
I expected Bio Cocoon to override Adventurer Absorb/Damage Shields.
Actual results
Bio Cocoon and the Adventurer Absorb/Damage Shields both stay active in the NCU with the Adventurer Absorb/Damage Shields becoming invisible in the Current NCU Window.
Bug prevalence
Always
Description & Attachments
The significant event on Oct 11th may have been my perking into the Bio Cocoon Perk Line and this could be a weird interaction between the perk and the nano since they are in the same Nanoline - Nanoline: Damage Shields
Nanoline: Perk Bio Cocoon
I am also absorbing 60 damage sometimes when I don't even have the nano running.
https://bytebin.project-rk.com/Y5wqcWXP
If you check your bytebin link that you just posted, there is
- Cyclic Enshroud with Barbs, 424 seconds remaining
running which gives you the exact 60 you are absorbing sometimes as it has 13 ticks with 120 seconds delay.I think running bio cocoon (perk action) is meant to deactivate this nano, it does seem to remove it from the visual ncu.
Confirmed. The issue occurs when the Bio Cocoon perk is activated while the Adventurer Absorb/Damage Shields nanos are active. Activating Bio Cocoon causes it to visually override the Adventurer Absorb nano, even though both buffs remain active when checked using the .ncu list command.
Sometimes Adventurer Cyclic Absorb gets stuck absorbingto Bio Cocoon Perk Special Fails to Override Adventurer AbsorbThis should now be fixed.
Confirmed. Advy spike shield is now truly purged from the NCU and overwritten by Bio Cocoon. Closing as fixed as of 28/12/2024.