Client does not show Enforcer Rage Nanoline stats without zoning first #1107

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opened 2024-10-13 18:25:02 +00:00 by Kazrae · 6 comments

https://bytebin.project-rk.com/SMcxVDii

Reproduction steps

  1. Open Skill window, check your runspeed/inits
  2. Cast Berserk Rage .ncu run 100250
  3. runspeed/inits don't show change in stats window until you zone.

Expected results

Berserk Rage should increase Run Speed, Nano Resist, Inits. etc instantly, without the need to zone

Actual results

Casted Berserk Rage and i'm still slow :(

Bug prevalence

every time, tested on RK and SL, relogged still the same

Description & Attachments

The other Rage buffs may also be bugged, i've only tested the first one

Other Rage Buffs are:

Berserk Rage 100250
Fell Rage 100252
Burning Rage 100253
Incandescent Rage 100251
Infernal Rage 100254

(Sorted by QL & Reqs)

### Report link https://bytebin.project-rk.com/SMcxVDii ### Reproduction steps 1. Open Skill window, check your runspeed/inits 2. Cast Berserk Rage `.ncu run 100250` 3. runspeed/inits don't show change in stats window until you zone. ### Expected results Berserk Rage should increase Run Speed, Nano Resist, Inits. etc instantly, without the need to zone ### Actual results Casted Berserk Rage and i'm still slow :( ### Bug prevalence every time, tested on RK and SL, relogged still the same ### Description & Attachments The other Rage buffs may also be bugged, i've only tested the first one Other Rage Buffs are: Berserk Rage `100250` Fell Rage `100252` Burning Rage `100253` Incandescent Rage `100251` Infernal Rage `100254` (Sorted by QL & Reqs)
Kazrae added the
state
new
type
bug
labels 2024-10-13 18:25:02 +00:00
Member

Somewhat confirmed.

Berserk Rage 100250 seems to apply its buff only after zoning, which is not the expected behavior as it should apply instantly.

Somewhat confirmed. Berserk Rage `100250` seems to apply its buff only after zoning, which is not the expected behavior as it should apply instantly. <video src="/attachments/66582c2b-f962-4943-872e-514ed7717826" title="2024-10-16 11-21-52.mp4" controls></video>
kajori added
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3
and removed
state
new
labels 2024-10-16 09:29:37 +00:00
drake added the
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label 2024-10-17 10:56:25 +00:00
Owner

Please provide more information in repro steps. Assume the dev does not know what beserk rage is. Ideally, provide .commands for casting the nano.

Please provide more information in repro steps. Assume the dev does not know what beserk rage is. Ideally, provide `.commands` for casting the nano.
kajori removed the
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unrefined
label 2024-10-29 21:59:51 +00:00
Member

On casting Berserk Rage to the NCU .ncu run 100250 it does not apply its buffs immediately but only after zoning which is not intended behavior.

On casting Berserk Rage to the NCU `.ncu run 100250` it does not apply its buffs immediately but only after zoning which is not intended behavior.
kajori changed title from Berserk Rage doesn't increase any stats (RS/Inits) to Enforcer Rage Nanoline doesn't buff Stats without zoning first 2024-11-25 14:52:33 +00:00
kajori added this to the Season 2 Launch project 2024-11-25 14:52:37 +00:00
Member

image

It does apply it, if you look at .get run speed for example, it grants it but the IP window (pressing U) doesn't reflect the changes, so the game client doesn't see the changes before zoning. It's validated.. but I mean.. not sure how "correct" it is.

In the example below I ran Infernal Rage (.ncu run 100250)

![image](/attachments/872ac6e6-3b9d-471b-afa5-fad7576a22f4) It does apply it, if you look at .get run speed for example, it grants it but the IP window (pressing U) doesn't reflect the changes, so the game client doesn't see the changes before zoning. It's validated.. but I mean.. not sure how "correct" it is. In the example below I ran Infernal Rage (`.ncu run 100250`)
1.1 MiB
madcow added the
state
verified
label 2025-07-01 22:14:08 +00:00
Member

To make it more clear:

The IP Window in the client is not showing the effects of Enforcer Rage Nanos, but the server shows the modified stats.
e.g.

Metametameta (4477) - Before Rage -
.get succeeded - Metametameta (4477) closecombatinitiative is 104 (0 base + 0 mod + 104 trickle + 0 custom).

.ncu succeeded - Ran Berserk Rage in Metametameta's NCU.

Metametameta (4477) - With Rage -
.get succeeded - Metametameta (4477) closecombatinitiative is 204 (0 base + 100 mod + 104 trickle + 0 custom).

This applies to all stats.

Similar to #1338 which is also visual only. I am reducing the priority to 4 since it works, just doesn't reflect in client stats.

To make it more clear: The IP Window in the client is not showing the effects of Enforcer Rage Nanos, but the server shows the modified stats. e.g. Metametameta (4477) - Before Rage - .get succeeded - Metametameta (4477) closecombatinitiative is 104 (0 base + 0 mod + 104 trickle + 0 custom). .ncu succeeded - Ran Berserk Rage in Metametameta's NCU. Metametameta (4477) - With Rage - .get succeeded - Metametameta (4477) closecombatinitiative is 204 (0 base + 100 mod + 104 trickle + 0 custom). This applies to all stats. Similar to #1338 which is also visual only. I am reducing the priority to 4 since it works, just doesn't reflect in client stats.
Oatbag added
priority
4
and removed
priority
3
labels 2025-10-19 20:51:45 +00:00
Oatbag changed title from Enforcer Rage Nanoline doesn't buff Stats without zoning first to Client does not show Enforcer Rage Nanoline stats without zoning first 2025-10-26 19:01:08 +00:00
Member

This is not a client side only bug with regards to runspeed. Also exploitable if you zone with rage running

This is not a client side only bug with regards to runspeed. Also exploitable if you zone with rage running
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Reference: prk/issues#1107
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