The Dimach special attack for Keepers is not implemented #1113
Loading…
x
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Report link
https://bytebin.project-rk.com/I6IGYFRl
Reproduction steps
As a keeper,
Expected results
The special attack animation should play, the target should be dealt 1 damage plus modifiers, and the keeper should be healed based on Dimach skill - 3000 with 1000 dimach, 10500 with 2000 dimach. The dimach skill should then be locked for 5 minutes.
Actual results
nothing happens apart from the animation when next OTHER special attack is casted dimach animation is diplayed instead
Bug prevalence
Every time
Description & Attachments
No response
Confirmed.
Keeper's Dimach does not seem to be implemented/working currently.
'Expected results' needs more details of exactly what is expected to happen - assume that the dev does not know what keeper dimach is.
If anyone is willing, it would be helpful to have more examples of how much healing you get based on dimach skill, from the live servers.
Keeper cant dimachto The Dimach special attack for Keepers is not implementedAttempted to use Dimach on Keeper, still doesn't fire any special. Attempted both with a Dimach enabled weapon and also unarmed.
Keeper’s Dimach has been successfully implemented. It now heals the correct amount based on your dimach skill and works both with a weapon equipped (if the weapon supports Dimach) and without a weapon equipped.
Closing this issue as fixed :)