The Dimach special attack for Keepers is not implemented #1113

Closed
opened 2024-10-14 17:30:01 +02:00 by Vaporize · 5 comments

https://bytebin.project-rk.com/I6IGYFRl

Reproduction steps

As a keeper,

  1. Try to use the Dimach special attack, with or without a weapon equipped.

Expected results

The special attack animation should play, the target should be dealt 1 damage plus modifiers, and the keeper should be healed based on Dimach skill - 3000 with 1000 dimach, 10500 with 2000 dimach. The dimach skill should then be locked for 5 minutes.

Actual results

nothing happens apart from the animation when next OTHER special attack is casted dimach animation is diplayed instead

Bug prevalence

Every time

Description & Attachments

No response

### Report link https://bytebin.project-rk.com/I6IGYFRl ### Reproduction steps As a keeper, 1. Try to use the Dimach special attack, with or without a weapon equipped. ### Expected results The special attack animation should play, the target should be dealt 1 damage plus modifiers, and the keeper should be healed based on Dimach skill - 3000 with 1000 dimach, 10500 with 2000 dimach. The dimach skill should then be locked for 5 minutes. ### Actual results nothing happens apart from the animation when next OTHER special attack is casted dimach animation is diplayed instead ### Bug prevalence Every time ### Description & Attachments _No response_
Vaporize added the
type
bug
state
new
labels 2024-10-14 17:30:01 +02:00
Member

Confirmed.

Keeper's Dimach does not seem to be implemented/working currently.

Confirmed. Keeper's Dimach does not seem to be implemented/working currently. <video src="/attachments/16e97ad1-04c0-4d5a-bfa9-d10dcea8bd1d" title="2024-10-16 12-24-27.mp4" controls></video>
kajori added
priority
3
and removed
state
new
labels 2024-10-16 12:25:59 +02:00
drake added the
state
unrefined
label 2024-10-17 12:52:58 +02:00
Owner

'Expected results' needs more details of exactly what is expected to happen - assume that the dev does not know what keeper dimach is.

'Expected results' needs more details of exactly what is expected to happen - assume that the dev does not know what keeper dimach is.
drake removed the
state
unrefined
label 2024-10-17 13:15:03 +02:00
Owner

If anyone is willing, it would be helpful to have more examples of how much healing you get based on dimach skill, from the live servers.

If anyone is willing, it would be helpful to have more examples of how much healing you get based on dimach skill, from the live servers.
drake changed title from Keeper cant dimach to The Dimach special attack for Keepers is not implemented 2024-10-17 13:17:16 +02:00
drake added
type
enhancement
and removed
type
bug
labels 2024-10-17 13:17:21 +02:00
kajori added this to the Season 2 Launch project 2024-11-25 15:51:55 +01:00
drake added the
state
fixed
label 2024-12-23 05:36:12 +01:00
drake self-assigned this 2024-12-23 05:36:16 +01:00
Member

Attempted to use Dimach on Keeper, still doesn't fire any special. Attempted both with a Dimach enabled weapon and also unarmed.

Attempted to use Dimach on Keeper, still doesn't fire any special. Attempted both with a Dimach enabled weapon and also unarmed.
Raggy removed the
state
fixed
label 2024-12-23 07:54:00 +01:00
drake added the
state
fixed
label 2024-12-23 13:01:49 +01:00
Member

Keeper’s Dimach has been successfully implemented. It now heals the correct amount based on your dimach skill and works both with a weapon equipped (if the weapon supports Dimach) and without a weapon equipped.

Closing this issue as fixed :)

{A9F7FFB4-C7E7-4946-B1E1-560AFEC68DFA} {6B141388-6B47-42B6-B44E-EA69C9D907A0}
Keeper’s Dimach has been successfully implemented. It now heals the correct amount based on your dimach skill and works both with a weapon equipped (if the weapon supports Dimach) and without a weapon equipped. Closing this issue as fixed :) <img width="335" alt="{A9F7FFB4-C7E7-4946-B1E1-560AFEC68DFA}" src="attachments/7686ab3d-eee6-41e9-be8d-319c2ff3103f"> <img width="347" alt="{6B141388-6B47-42B6-B44E-EA69C9D907A0}" src="attachments/87c7ea74-933b-41ec-af04-ab51d8be2370">
kajori moved this to Done in Season 2 Launch on 2025-01-10 06:24:23 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-10 06:24:36 +01:00
drake moved this to Done in Season 2 Launch on 2025-01-13 03:05:06 +01:00
drake moved this to Done in Season 2 Launch on 2025-01-13 03:05:06 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-13 07:07:43 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-16 11:55:30 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-16 11:56:22 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-16 12:15:35 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-16 12:48:06 +01:00
drake moved this to Done in Season 2 Launch on 2025-01-17 08:04:39 +01:00
drake moved this to Done in Season 2 Launch on 2025-01-17 08:04:41 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-17 08:23:53 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-25 12:43:58 +01:00
kajori moved this to Done in Season 2 Launch on 2025-01-25 12:46:49 +01:00
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Reference: prk/issues#1113
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