Lightred Dyna Bosses have too low HP #1172
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Reference: prk/issues#1172
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Describe the bug
There are dyna bosses with Lightred aura. According to information found in an old guide, their unique characteristics is supposed to be large health increase. However, here it seems perhaps inverted as they have significantly lower health than other dyna boss variants. Additionally, these dyna bosses consistently NEVER drop any item, except customly added rollable nano crystals.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I believe that dyna boss should have higher health, I don't have information how much it should have though.
Actual Behavior
Lightred Aura Dyna bosses currently have significantly lower health compared to other Dyna boss variants. For example:
Pink aura Dyna:
Any other aura Dnya:
Lightred aura Dyna:
Confirmed: Lightred Aura Dyna bosses currently have significantly lower health compared to other Dyna boss variants. For example:
Pink aura Dyna:
Any other aura Dnya:
Lightred aura Dyna:
Lightred Dyna Bossesto Lightred Dyna Bosses have too low HPPlease can this be rechecked following the changes to Dyna buff logic made by Portaler recently.
(20:36) CliffChomp Lavaslinger (102226) Orange glow, level 10
health 227
(20:48) Boca Osha of the Rejected Handed (102234) Red glow, level 8
health 182
(20:49) Blackdusk the Occultslave (102248) Red glow, level 12
health 293
Issue looks to be fixed.