Martial Arts attacks cooldown uses generic placeholder name instead of human name #1227
Loading…
x
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Report link
https://bytebin.project-rk.com/TACiexDF
Reproduction steps
Note: with patch that disables resisting of items (#1028) all MA attacks will always land I believe.
Expected results
On live it looks like this:
So the expected result is that instead of
Cannot use the [martialarts] skill for another 17.7 seconds.
it should readUnable to perform action, Martial Arts skill is locked, able in 00:00:12
please note: Riposte skill also gives faulty and should read as ".... Riposte skill for another ...."
Actual results
Bug prevalence
every time the attack is used
Description & Attachments
Attack items from inventory uses placeholder name instead of proper human readable name
Confirmed as described.
The MA attacks should no longer show a placeholder name.
Closing this as fixed.