Synthetic protective field aura buffs mobs and characters in a surrounding radius #1589
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area
blabot
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client
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encounters
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launcher
area
missions
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npc-behavior
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performance
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portal
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quests
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rdb
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teams
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trading
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1
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2
priority
3
priority
4
shadowlands
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cant-reproduce
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duplicate
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fixed
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new
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unrefined
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verified
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wontfix
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bug
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enhancement
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Reference: prk/issues#1589
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Report link
https://bytebin.project-rk.com/cC6OcC1X
Reproduction steps
Go to area near mobs -
.tp totwoutside.ncu run 154565**Worth noting that this also hits friendly targets that are outside of team and I'm unsure if that was the intent in this patch, but on live you must be in the team.
Expected results
The nano should only be hitting friendly targets in team (or outside of team if that was the intent for this patch)
Nano description: This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets.
Actual results
Nano is hitting any target in the area with the benefit aura - maybe it's confusing this with a debuff aura that hits everyone?
Bug prevalence
Every Time
Description & Attachments
Again, I'm not sure if the intent of the nano in this patch is to hit any friendly target in the vicinity, but it should not be affecting enemy targets.
Verified that all nanos in this line (ACs, Shield Damage, Max Reflect) affect nearby enemy mobs. Per this description they should affect all friendly targets within range, not just teammates.
Here's a snip of the nano running in an enemy mob's ncu
Based on the Auno comments in this image, the Positive effects should hit players outside of the team.
I have however, fixed the positive elements hitting nearby NPCs that are not player pets. Please confirm on Ergo.
18.5 changed this from a friendly AoE to a Team only buff. We are 18.4, I think, so it should be appropriate to impact all friendlies in the vicinity. That being said, I tested this on Ergo and it no longer impacts nearby NPCs that are not player pets. It does still affect player pets as it should. Closing.