Nano cost reduction not showing up on waist implant even though its inserted #1794

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opened 2026-01-25 16:38:58 +00:00 by boxcar87 · 3 comments

https://bytebin.project-rk.com/5AL1Dw1G

GM/BH Reproduction steps

  1. .item 176065 176065 154
  2. Target yourself and do .get npcostmodifier
  3. Be Title level 4 with 464 psychic and 1005 treatment
  4. trigger implant surgery clinic
  5. Equip waist implant
  6. Target yourself and do .get npcostmodifier
  7. Notice no change in npcostmodifier (should be an additional 2 here.

Normal person steps:

  1. Loot a ql 154 waist implant (got it from half-digested torso) with:
    Faded: Imp/Proj AC
    Bright: Max Nano
    Shiny: Nano Cost Execution Percentage

Expected results

To see effects of cluster on implant description

Actual results

Shiny slot is blank

Bug prevalence

Once

Description & Attachments

{14B48928-22D7-46CD-97F8-36438C4BB6D2}

I am unable to easily test if the implant actually gives -% Nano cost reduction as I currently have a waist symbiant in that I had to "twink" on. Could just be a visual bug.

### Report link https://bytebin.project-rk.com/5AL1Dw1G ### GM/BH Reproduction steps 1. `.item 176065 176065 154` 2. Target yourself and do `.get npcostmodifier` 3. Be Title level 4 with 464 psychic and 1005 treatment 4. trigger implant surgery clinic 5. Equip waist implant 6. Target yourself and do `.get npcostmodifier` 7. Notice no change in npcostmodifier (should be an additional 2 here. ### Normal person steps: 1. Loot a ql 154 waist implant (got it from half-digested torso) with: Faded: Imp/Proj AC Bright: Max Nano Shiny: Nano Cost Execution Percentage ### Expected results To see effects of cluster on implant description ### Actual results Shiny slot is blank ### Bug prevalence Once ### Description & Attachments ![{14B48928-22D7-46CD-97F8-36438C4BB6D2}](/attachments/db52f5c9-bb05-42fd-a533-dacc9b7da340) I am unable to easily test if the implant actually gives -% Nano cost reduction as I currently have a waist symbiant in that I had to "twink" on. Could just be a visual bug.
boxcar87 added the
type
bug
state
new
labels 2026-01-25 16:38:58 +00:00
Member

I've ran into this several times on PRK, but it seems like it is just replicating the behaviour on live. Basically this happens when the implant QL is too low to bestow any positive stat effect on the implant. For example in this case, if you were to search up the item on auno or aosetups, you'll see that a QL 154 waist gives 0% add nano cost
https://auno.org/ao/db.php?id=179303&ql=154

This can happen for other clusters too like skill lock modifier. I believe a similar implant on live would have "Nano Cost Modifier 0%" on its modifier list. But this wouldn't actually do anything but visually tell the player that a shiny cluster is already inserted into the implant

We can look into this further if you have a screenshot of a similar implant on live

I've ran into this several times on PRK, but it seems like it is just replicating the behaviour on live. Basically this happens when the implant QL is too low to bestow any positive stat effect on the implant. For example in this case, if you were to search up the item on auno or aosetups, you'll see that a QL 154 waist gives 0% add nano cost https://auno.org/ao/db.php?id=179303&ql=154 This can happen for other clusters too like skill lock modifier. I believe a similar implant on live would have "Nano Cost Modifier 0%" on its modifier list. But this wouldn't actually do anything but visually tell the player that a shiny cluster is already inserted into the implant We can look into this further if you have a screenshot of a similar implant on live
Author

Yea this very well could be a bug inherited from live, here is some data on clusters themselves

Faded:
{F8F6F94D-AAD9-446B-9ADF-CD4FBD18B01A}

Bright:
{0E2771E2-FE9E-4EC8-9977-1B1F992DD89E}

Shiny:
{F81FA897-A5E0-4B74-9CC1-BDED57603B87}

Clearly something not quite right. When I get time later ill test if the stats actually change.

Yea this very well could be a bug inherited from live, here is some data on clusters themselves Faded: ![{F8F6F94D-AAD9-446B-9ADF-CD4FBD18B01A}](/attachments/7f15f357-0f8d-4152-87a8-3af27287e994) Bright: ![{0E2771E2-FE9E-4EC8-9977-1B1F992DD89E}](/attachments/d9fd6581-31ef-4d21-a67c-1a9aa5306567) Shiny: ![{F81FA897-A5E0-4B74-9CC1-BDED57603B87}](/attachments/b6a073e0-fb59-4c84-a814-b6ef308fa309) Clearly something not quite right. When I get time later ill test if the stats actually change.
Member

The output when wearing the implant vs without the implant... is shown below (duped char to not disrupt you, @boxcar87 ).

(00:27) I am not Deep (10533)
    npcostmodifier 	0

(00:27) .get succeeded - I am not Deep (10533) npcostmodifier is -11 (0 base + -11 mod + 0 trickle + 0 custom).
(00:27) I am not Deep (10533)
    npcostmodifier 	0

(00:27) .get succeeded - I am not Deep (10533) npcostmodifier is -11 (0 base + -11 mod + 0 trickle + 0 custom).

I agree with you that this item isn't behaving as expected.

The output when wearing the implant vs without the implant... is shown below (duped char to not disrupt you, @boxcar87 ). ``` (00:27) I am not Deep (10533) npcostmodifier 0 (00:27) .get succeeded - I am not Deep (10533) npcostmodifier is -11 (0 base + -11 mod + 0 trickle + 0 custom). (00:27) I am not Deep (10533) npcostmodifier 0 (00:27) .get succeeded - I am not Deep (10533) npcostmodifier is -11 (0 base + -11 mod + 0 trickle + 0 custom). ``` I agree with you that this item isn't behaving as expected.
madcow added
priority
4
state
verified
and removed
state
new
labels 2026-01-27 23:33:38 +00:00
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Reference: prk/issues#1794
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