Static objects in missions are being generated in walls, partially or completely, and made untargetable #2334

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opened 2026-04-19 17:37:33 +00:00 by GodsFavoriteAnt · 0 comments

https://bytebin.project-rk.com/nkcOKB4y

Reproduction steps

  1. Pull a mission
  2. Go to mission playfield
  3. There may be chests or cannons inside walls, partially or completely

Does not happen every mission, but most missions will experience this.

Expected results

Interactable static objects should be interactable.

Actual results

Cannot target cannons partially inside walls roughly half the time.
Cannot open chests sunk in walls if too much of the chest is covered.

Bug prevalence

Happens often during missions

Description & Attachments

It seems the logic used for placing static items in missions has no margin for walls, so things can be spawned so close to them as to be inside of them.

### Report link https://bytebin.project-rk.com/nkcOKB4y ### Reproduction steps 1. Pull a mission 2. Go to mission playfield 3. There may be chests or cannons inside walls, partially or completely Does not happen every mission, but most missions will experience this. ### Expected results Interactable static objects should be interactable. ### Actual results Cannot target cannons partially inside walls roughly half the time. Cannot open chests sunk in walls if too much of the chest is covered. ### Bug prevalence Happens often during missions ### Description & Attachments It seems the logic used for placing static items in missions has no margin for walls, so things can be spawned so close to them as to be inside of them.
GodsFavoriteAnt added the
type
bug
state
new
labels 2026-04-19 17:37:33 +00:00
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Reference: prk/issues#2334
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