Engi Pet Name Bug #2545
Labels
No labels
area
blabot
area
client
area
encounters
area
GMI
area
items
area
launcher
area
loot
area
missions
area
npc-behavior
area
organizations
area
pathing
area
performance
area
pets
area
portal
area
quests
area
rdb
area
scripted
area
teams
area
trading
area
zone
priority
1
priority
2
priority
3
priority
4
state
cant-reproduce
state
duplicate
state
fixed
state
new
state
unrefined
state
verified
state
wontfix
type
bug
type
enhancement
No milestone
No project
No assignees
2 participants
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
prk/issues#2545
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Report link
https://bytebin.project-rk.com/XJfMunzM
Reproduction steps
.set level 220&.set profession 3&.set visualprofession 3.item 223332 223332 207&.item 223318 223318 209/pet rename pizzaand then target the second one and do/pet rename pastaExpected results
Both keep their individual names
Actual results
Pets have identical name and not different ones as expected.
Bug prevalence
Multiple Times
Description & Attachments
Normaly my Droids Name = Obelix and the Dog = Idefix.
But in the Sniping you see the Problem.
Its not everytime the Droidname sometimes the Droid gets the Dog's Name.
I couldn't replicate this on Ergo. Were you relogging to the same pets or recasting? Was 'Remember pet names' enabled in your pet window?Correction, relogging and casting from new shells will indeed inherit a single name.
.set profession 3set visualprof 3.set level 210.item 223332 223332 207.item 223318 223318 209Cast pets and pop, recast shell of each
Target pet
/pet rename Name 1, target second pet/pet rename Name2/open petDoesn't seem to need 'Remember Pet Names' enabled in pet window eitherLog out, wait 1min, log in again and pop the new shells.
Pets will have a single name of the second pets original name.
Yes Remember Pet Names is enabled and i cast the same Pets Slayerdroid Guardian and the Level 100 Dog