Characters who warped to an invalid playfield are completely inaccessible #315
Labels
No Label
area
blabot
area
client
area
encounters
area
launcher
area
missions
area
npc-behavior
area
performance
area
portal
area
rdb
priority
1
priority
2
priority
3
priority
4
shadowlands
state
cant-reproduce
state
duplicate
state
fixed
state
new
state
unrefined
state
wontfix
type
bug
type
enhancement
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: prk/issues#315
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Describe the bug
If you use the /tp command to teleport to an invalid playfield, the command executes, but the game crashes, because the playfield does not exist. Any time you connect to the character from that point on, the game will always crash.
To Reproduce
Steps to reproduce the behavior:
/tp 1337 1 1
Expected behavior
There should be some graceful handling of wrong warps, e.g. if a character ends up in an invalid playfield, they should be warped into the grid as a zone of last resort.
Fixed by
752b11e915
Confirmed fixed.