Killed mobs respawn unnaturally quickly #424

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opened 2024-01-12 03:03:27 +01:00 by GlitchyGirl · 13 comments
GlitchyGirl commented 2024-01-12 03:03:27 +01:00 (Migrated from github.com)

Describe the bug
High Spawn rate on the Muggers in the Subway
To Reproduce
Steps to reproduce the behavior:

  1. Kill a mugger
  2. Watch it respawn relatively quickly

Expected behavior
Muggers should take a bit longer to respawn!

**Describe the bug** High Spawn rate on the Muggers in the Subway **To Reproduce** Steps to reproduce the behavior: 1. Kill a mugger 2. Watch it respawn relatively quickly **Expected behavior** Muggers should take a bit longer to respawn!
Enfodoug commented 2024-01-12 07:24:23 +01:00 (Migrated from github.com)

That does not only count for muggers. It counts for many mob types around RK.
Was killing robots at the Trash King an they respawned within a minute or so.
Including The Trash King and all his lackeys.

That does not only count for muggers. It counts for many mob types around RK. Was killing robots at the Trash King an they respawned within a minute or so. Including The Trash King and all his lackeys.
prkdrake commented 2024-01-12 09:42:09 +01:00 (Migrated from github.com)

From personal experience, Trash King and friends should take somewhere around 20-30 minutes to respawn.

From personal experience, Trash King and friends should take somewhere around 20-30 minutes to respawn.
3F1-1009 commented 2024-01-12 10:28:53 +01:00 (Migrated from github.com)

Trash King should be on 20 minute timer and Trash King Lackey on 7 minutes.

Trash King should be on 20 minute timer and Trash King Lackey on 7 minutes.
reneraen commented 2024-01-17 23:48:00 +01:00 (Migrated from github.com)

@prkdrake : could you update this to be a bit more generic, since it's not connected to mugger (or subway) specifically. All mobs currently have an insane respawn rate (like uklesh etc).

@prkdrake : could you update this to be a bit more generic, since it's not connected to mugger (or subway) specifically. All mobs currently have an insane respawn rate (like uklesh etc).
RaggyLP commented 2024-01-18 01:28:37 +01:00 (Migrated from github.com)

The 'Newbie Dyna' in Neut Backyards respawns instantly.

Extended location information:

  • 52.8, 110.3, 4.9 (52.8 110.3 y 4.9 954)
  • Pf Proxy: Model=51100:954 GS=0 SG=0 R=954, resource: 954
  • zone: 17, area: "Junkyard"
    Server id: 1, character id: 50000:764, time: 2024-01-18 00:27:46 (UTC)
    Version: 00.4.5_EP1, map id: NOT FOUND, build: 52606.

**
image
**

The 'Newbie Dyna' in Neut Backyards respawns instantly. Extended location information: - 52.8, 110.3, 4.9 (52.8 110.3 y 4.9 954) - Pf Proxy: Model=51100:954 GS=0 SG=0 R=954, resource: 954 - zone: 17, area: "Junkyard" Server id: 1, character id: 50000:764, time: 2024-01-18 00:27:46 (UTC) Version: 00.4.5_EP1, map id: NOT FOUND, build: 52606. ** ![image](https://github.com/project-rubika/issues/assets/156821187/edc25419-6b43-4426-94bb-0859499b5c32) **
prkdrake commented 2024-01-24 19:31:20 +01:00 (Migrated from github.com)

Affects many NPCs, spawn rates seem to be much too high.

Affects many NPCs, spawn rates seem to be much too high.
reneraen commented 2024-01-24 19:49:23 +01:00 (Migrated from github.com)

To be honest, @prkdrake ... I thought this was intentional to actually test various npcs/special mobs... the amount of mobs with this "insanely quick" respawn rate probably applies to almost all mobs.

To be honest, @prkdrake ... I thought this was intentional to actually test various npcs/special mobs... the amount of mobs with this "insanely quick" respawn rate probably applies to almost all mobs.
prkdrake commented 2024-01-24 19:51:24 +01:00 (Migrated from github.com)

It's not intentional, and nothing immediately jumps out at me when looking at the code.

It's not intentional, and nothing immediately jumps out at me when looking at the code.
prkdrake commented 2024-01-26 19:51:06 +01:00 (Migrated from github.com)

I think this should now be fixed, could someone please take a look and confirm? Thank you!

I think this should now be fixed, could someone please take a look and confirm? Thank you!
3F1-1009 commented 2024-01-27 08:44:55 +01:00 (Migrated from github.com)

Filth Fleas respawn time is around 8 minutes plus/minus some

Filth Fleas respawn time is around 8 minutes plus/minus some
prkdrake commented 2024-01-27 10:56:27 +01:00 (Migrated from github.com)

It is not fixed.

image

image

I think you have confused this ticket with another ticket. The fix for this ticket is nothing to do with the floating corpses.

> It is not fixed. > > > > ![image](https://github.com/project-rubika/issues/assets/156118657/6e33991b-85ca-46ad-9039-6f7f39f16a3f) > > > > ![image](https://github.com/project-rubika/issues/assets/156118657/c0e8376a-af68-46e4-b2e3-32a12cdc8146) I think you have confused this ticket with another ticket. The fix for this ticket is nothing to do with the floating corpses.
Enfodoug commented 2024-01-27 11:21:53 +01:00 (Migrated from github.com)

I think you have confused this ticket with another ticket. The fix for this ticket is nothing to do with the floating corpses.

Indeed.

> I think you have confused this ticket with another ticket. The fix for this ticket is nothing to do with the floating corpses. Indeed.
RaggyLP commented 2024-02-01 18:44:09 +01:00 (Migrated from github.com)

Tested by obliterating the first part of Subway, everything took a lot longer to respawn, definitely closer to expected on Live. Trash King also seems to be on a reasonable timer now and isn't popping back up immediately. Appears fixed as of 17:44 UTC - 01/02/24

Tested by obliterating the first part of Subway, everything took a lot longer to respawn, definitely closer to expected on Live. Trash King also seems to be on a reasonable timer now and isn't popping back up immediately. Appears fixed as of 17:44 UTC - 01/02/24
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Reference: prk/issues#424
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