Looted Credits are duplicated visually on the client. #636
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area
blabot
area
client
area
encounters
area
launcher
area
missions
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npc-behavior
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performance
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portal
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quests
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rdb
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teams
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trading
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1
priority
2
priority
3
priority
4
shadowlands
state
cant-reproduce
state
duplicate
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fixed
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new
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unrefined
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verified
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wontfix
type
bug
type
enhancement
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Reference: prk/issues#636
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Describe the bug
When looting a mob, any credits the corpse holds are being incorrectly doubled visually for the clients CRED value. The amount sent to the server is correct, however the client is updated at 2x the value.
To Reproduce
Steps to reproduce the behavior:
.getfull cash
on yourself..getfull cash
on yourself.Expected behavior
Cred amounts send to the client shouldn't be doubled and should accruate reflect the value held on the server.
Screenshots

Confirmed. With a credit balance of 0, I killed a mob and looted 5 credits from it.
/get cash
on self correctly reports that I now have 5 credits. However the UI balance shows that I have 10 credits.The client now recieves the correct value when Creds are looted. Confirmed fixed as of 22:11 UTC - 26/02/24