Mobs not attackable in Melee Range in Abmouth Supremus Room (Subway) #682
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Describe the bug
Mobs not attackable in melee range, but they are attackable with nanos.
When they die they are not leaving a dead body.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Attacking the Target without problems
Screenshots

Character info:
Playfield info:
Confirmed.
There's something wrong with how these Infectors are spawning. I killed one and let it respawn and it's still not attackable, similar to previous mobs that were stuck in the floor but appeared normally.
These can be targeted as if they are present, and AoE effects do touch them. Attempts with Presence of the Dominator do cause them to be feared, and after the Fear effect ends they do attack and are then attackable.
Could it be that this is misunderstood, @drake ? as I still see (well, I don't see them really - I only see them on minimap) the 3 infectors (not the ones he spawns) in abmouth's room without the ability to engage with them.
Comparison:
Live:
PRK: