Fixer Single and Team runspeed buffs stack on NCU #882
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Reference: prk/issues#882
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Describe the bug
You can run both single and team version of a runspeed buff simultaneously.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The Single target Runspeed buff should block the team version from NCU as both have Nanoline: Runspeed on them
Screenshots

Character info:
Playfield info:
Confirmed. Both nanos adding to the run speed and cancelling each other out once single target run speed is buffed.
https://github.com/user-attachments/assets/c6d5215a-6212-447a-a2dc-7443a3b608d2
This should now be fixed
This is sort of fixed.
Repro:
Cast GSF. (.ncu run 93132)
Cast GSF Team. (.ncu run 162595)
This doubles up the buffs.
However if you apply the Team nano first, GSF will overwrite it. (And also Touch of Marius, funnily enough).
This is now solved. Closing as fixed as of 22/12/2024.