Rainbow aura on dynas not working properly #984

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opened 2024-09-23 21:15:02 +02:00 by Faffy-waffle · 0 comments
Faffy-waffle commented 2024-09-23 21:15:02 +02:00 (Migrated from github.com)

Describe the bug
Rainbow auras on dynas are meant to cycle a 50% reflect shield of 1 damage type every 1 minute. At the moment, if a dyna is allowed to cycle through all auras (8min), they will permanently have 50% reflects of every damage type instead.

To Reproduce
Steps to reproduce the behavior:

  1. Go to a dyna with a rainbow aura running
  2. Cast candycane to see what reflects it has up (or just attack with any/multiple damage types)
  3. See that the damage is halved

Expected behavior
50% reflect shield of 1 type should cycle every 1 minute and change to only cover 1 damage type at a time

Character info:

    absorbmeleeac 	0

    accountflags 	0

    aggdef 	0

    aggressiveness 	0

    agility 	66

    aimedshot 	152

    amsmodifier 	0

    assaultrifle 	152

    attitude 	1

    biologicalmetamorphose 	155

    bodydevelopment 	16

    bow 	152

    bowspecialattack 	152

    brawl 	152

    breakingentry 	155

    breed 	6

    breedhostility 	0

    burst 	152

    cash 	0

    charstate 	10

    chemicalac 	145

    chemistry 	145

    clan 	207

    closecombatinitiative 	181

    coldac 	145

    computerliteracy 	145

    concealment 	155

    conformity 	0

    currentmovementmode 	3

    currentnano 	587

    currentncu 	0

    damageoverridetype 	0

    dimach 	152

    disarmtrap 	155

    distanceweaponinitiative 	181

    dmsmodifier 	0

    dodge 	147

    driveair 	145

    driveground 	145

    duck 	147

    electricalengineering 	145

    energy 	186

    energyac 	129

    EquippedRHWeapon 	0

    equippedweapontype 	0

    evade 	147

    expansion 	3

    extroverty 	0

    fastattack 	152

    fatness 	1

    fieldquantumphysics 	145

    fireac 	145

    firstaid 	145

    flags 	0

    flingshot 	152

    fullauto 	152

    grenade 	152

    HasKnuBotData 	1

    headmesh 	0

    healdelta 	5

    healinterval 	1

    health 	623

    intelligence 	66

    isfightingme 	1

    level 	28

    life 	1504

    losheight 	0

    lr_energyweapon 	152

    lr_multipleweapon 	152

    mapnavigation 	145

    martialarts 	152

    materialcreation 	155

    materiallocation 	155

    materialmetamorphose 	155

    maxnanoenergy 	587

    maxncu 	8

    mechanicalengineering 	145

    meleeac 	129

    meleedamagemodifier 	0

    meleeenergyweapon 	152

    meleemultiple 	152

    monsterdata 	209333

    monsterscale 	100

    nanoac 	131

    nanodelta 	5

    nanoenergypool 	155

    nanointerval 	1

    nanoprogramming 	145

    nanoprowessinitiative 	181

    npc_type 	80013

    npcfamily 	207

    onehandbluntweapons 	152

    onehandedgedweapon 	152

    parry 	150

    perception 	155

    pharmaceuticals 	145

    physicalprowessinitiative 	181

    piercing 	152

    pistol 	152

    poisonac 	145

    poisondamagemodifier 	0

    profession 	0

    projectileac 	129

    proximityrangeindoors 	13

    proximityrangeoutdoors 	25

    psychic 	66

    psychologicalmodification 	155

    psychology 	145

    race 	1

    radiationac 	145

    reflectmeleeac 	0

    reflectreturnedmeleeac 	0

    rifle 	152

    riposte 	152

    runspeed 	114

    selectedtarget 	2636

    selectedtargettype 	0

    sense 	66

    senseimprovement 	155

    sex 	0

    shieldmeleeac 	0

    shotgun 	152

    side 	3

    sneakattack 	152

    specialattackshield 	0

    stability 	100

    stamina 	66

    strength 	66

    submachinegun 	152

    swim 	155

    throwingknife 	152

    throwngrapplingweapons 	152

    timeexist 	0

    titlelevel 	2

    treatment 	145

    tutoring 	145

    twohandbluntweapons 	152

    twohandedgedweapons 	152

    VisualFlags 	31

    visualprofession 	15

    weaponsmithing 	145

    xp 	578```

**Playfield info:**

I zoned out unfortunately :C But this happened at the L30 dyna just south of newland city

----

 
**Describe the bug** Rainbow auras on dynas are meant to cycle a 50% reflect shield of 1 damage type every 1 minute. At the moment, if a dyna is allowed to cycle through all auras (8min), they will permanently have 50% reflects of every damage type instead. **To Reproduce** Steps to reproduce the behavior: 1. Go to a dyna with a rainbow aura running 2. Cast candycane to see what reflects it has up (or just attack with any/multiple damage types) 3. See that the damage is halved **Expected behavior** 50% reflect shield of 1 type should cycle every 1 minute and change to only cover 1 damage type at a time **Character info:** ``` absorbmeleeac 0 accountflags 0 aggdef 0 aggressiveness 0 agility 66 aimedshot 152 amsmodifier 0 assaultrifle 152 attitude 1 biologicalmetamorphose 155 bodydevelopment 16 bow 152 bowspecialattack 152 brawl 152 breakingentry 155 breed 6 breedhostility 0 burst 152 cash 0 charstate 10 chemicalac 145 chemistry 145 clan 207 closecombatinitiative 181 coldac 145 computerliteracy 145 concealment 155 conformity 0 currentmovementmode 3 currentnano 587 currentncu 0 damageoverridetype 0 dimach 152 disarmtrap 155 distanceweaponinitiative 181 dmsmodifier 0 dodge 147 driveair 145 driveground 145 duck 147 electricalengineering 145 energy 186 energyac 129 EquippedRHWeapon 0 equippedweapontype 0 evade 147 expansion 3 extroverty 0 fastattack 152 fatness 1 fieldquantumphysics 145 fireac 145 firstaid 145 flags 0 flingshot 152 fullauto 152 grenade 152 HasKnuBotData 1 headmesh 0 healdelta 5 healinterval 1 health 623 intelligence 66 isfightingme 1 level 28 life 1504 losheight 0 lr_energyweapon 152 lr_multipleweapon 152 mapnavigation 145 martialarts 152 materialcreation 155 materiallocation 155 materialmetamorphose 155 maxnanoenergy 587 maxncu 8 mechanicalengineering 145 meleeac 129 meleedamagemodifier 0 meleeenergyweapon 152 meleemultiple 152 monsterdata 209333 monsterscale 100 nanoac 131 nanodelta 5 nanoenergypool 155 nanointerval 1 nanoprogramming 145 nanoprowessinitiative 181 npc_type 80013 npcfamily 207 onehandbluntweapons 152 onehandedgedweapon 152 parry 150 perception 155 pharmaceuticals 145 physicalprowessinitiative 181 piercing 152 pistol 152 poisonac 145 poisondamagemodifier 0 profession 0 projectileac 129 proximityrangeindoors 13 proximityrangeoutdoors 25 psychic 66 psychologicalmodification 155 psychology 145 race 1 radiationac 145 reflectmeleeac 0 reflectreturnedmeleeac 0 rifle 152 riposte 152 runspeed 114 selectedtarget 2636 selectedtargettype 0 sense 66 senseimprovement 155 sex 0 shieldmeleeac 0 shotgun 152 side 3 sneakattack 152 specialattackshield 0 stability 100 stamina 66 strength 66 submachinegun 152 swim 155 throwingknife 152 throwngrapplingweapons 152 timeexist 0 titlelevel 2 treatment 145 tutoring 145 twohandbluntweapons 152 twohandedgedweapons 152 VisualFlags 31 visualprofession 15 weaponsmithing 145 xp 578``` **Playfield info:** ``` I zoned out unfortunately :C But this happened at the L30 dyna just south of newland city ``` ----
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Reference: prk/issues#984
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