Pets lose buffs during zoning #988

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opened 2024-09-24 18:35:20 +02:00 by reiserFSs · 6 comments
reiserFSs commented 2024-09-24 18:35:20 +02:00 (Migrated from github.com)

Describe the bug
Pets seem to lose all buffs currently running in their NCU once zoning, not sure if this is intended behavior.

To Reproduce
Steps to reproduce the behavior:

  1. Cast buff on pet
  2. Zone

Expected behavior
Buffs remain in pets NCU upon zoning.

Screenshots
Pretty self explanatory, so no screenshots needed for this one.

Character info:

    dodge 	19

    driveair 	18

    driveground 	18

    drivewater 	18

    duck 	37

    electricalengineering 	39

    energyac 	375

    energydamagemodifier 	10

    EquippedRHWeapon 	1028

    equippedweapontype 	1028

    evade 	80

    exitstatel 	-1071380597

    expansion 	2

    externaldoorinstance 	0

    externalplayfieldinstance 	0

    fastattack 	22

    fatness 	1

    features 	6

    fieldquantumphysics 	36

    fireac 	506

    firstaid 	22

    flags 	528961

    flingshot 	67

    fullauto 	26

    globalresearchgoal 	0

    globalresearchlevel 	0

    gmlevel 	127

    gos 	0

    grenade 	27

    headmesh 	223860

    healdelta 	14

    healinterval 	27

    health 	202

    icon 	0

    inplay 	0

    insurancepercentage 	0

    insurancetime 	0

    intelligence 	107

    invaderskilled 	0

    isfightingme 	0

    itemtype 	0

    killedbyinvaders 	0

    lastconcreteplayfieldinstance 	0

    lastmailchecktime 	1283065897

    lastperkresettime 	0

    lastsaved 	29

    lastsavexp 	297050

    lastxp 	323150

    level 	29

    life 	768

    lr_energyweapon 	14

    lr_multipleweapon 	77

    mapareapart1 	293601294

    mapareapart2 	1090519040

    mapareapart3 	0

    mapareapart4 	0

    mapflags 	0

    mapnavigation 	19

    mapoptions 	0

    martialarts 	27

    materialcreation 	182

    materiallocation 	183

    materialmetamorphose 	157

    maxnanoenergy 	566

    maxncu 	48

    mechanicalengineering 	99

    meleeac 	485

    meleeenergyweapon 	29

    meleemultiple 	29

    members 	999

    mesh 	17530

    metatype 	0

    missionbits1 	0

    missionbits10 	0

    missionbits11 	0

    missionbits12 	0

    missionbits2 	0

    missionbits3 	0

    missionbits4 	0

    missionbits5 	0

    missionbits6 	0

    missionbits7 	128

    missionbits8 	0

    missionbits9 	0

    monsterdata 	0

    monsterscale 	100

    monthspaid 	0

    nanoac 	24

    nanodelta 	3

    nanoenergypool 	74

    nanofocuslevel 	0

    nanointerval 	26

    nanoprogramming 	44

    nanoprowessinitiative 	26

    nextxp 	350950

    onehandbluntweapons 	27

    onehandedgedweapon 	28

    otarmedforces 	0

    otfollowers 	0

    otmed 	1234567890

    otoperator 	0

    ottrans 	0

    otunredeemed 	0

    PaidPoints 	0

    parry 	22

    perception 	16

    personalresearchgoal 	0

    personalresearchlevel 	0

    pharmaceuticals 	36

    physicalprowessinitiative 	21

    piercing 	29

    pistol 	134

    playerid 	1234567890

    playeroptions 	0

    playfieldtype 	0

    poisonac 	395

    poisondamagemodifier 	10

    previoushealth 	50

    prevmovementmode 	3

    profession 	3

    projectileac 	485

    psychic 	71

    psychologicalmodification 	139

    psychology 	25

    PVPDuelDeaths 	0

    PVPDuelKills 	0

    PVPDuelScore 	0

    PVPProfessionDuelDeaths 	0

    PVPProfessionDuelKills 	0

    PVPRankedSoloDeaths 	0

    PVPRankedSoloKills 	0

    PVPRankedTeamDeaths 	0

    PVPRankedTeamKills 	0

    PVPSoloScore 	0

    PVPTeamScore 	0

    race 	1

    radiationac 	394

    rifle 	17

    riposte 	20

    rp 	0

    runspeed 	79

    savedxp 	323150

    selectedtarget 	2680

    selectedtargettype 	0

    sense 	17

    senseimprovement 	132

    sessiontime 	0

    sex 	3

    shadowbreed 	0

    shadowbreedtemplate 	0

    shieldchemicalac 	10

    shieldcoldac 	10

    shieldenergyac 	10

    shieldfireac 	10

    shieldmeleeac 	10

    shieldpoisonac 	10

    shieldprojectileac 	10

    shieldradiationac 	10

    shotgun 	24

    side 	1

    sk 	0

    sneakattack 	27

    socialstatus 	0

    specialcondition 	1

    specialization 	0

    stamina 	87

    state 	0

    strength 	87

    submachinegun 	21

    swim 	27

    team 	0

    teamside 	0

    temporaryskillreduction 	0

    tempsaveplayfield 	0

    tempsaveteamid 	0

    tempsavex 	0

    tempsavey 	0

    throwingknife 	26

    throwngrapplingweapons 	24

    timeexist 	0

    titlelevel 	2

    treatment 	85

    tutoring 	71

    twohandbluntweapons 	26

    twohandedgedweapons 	26

    unarmedtemplateinstance 	0

    unreadmailcount 	0

    unsavedxp 	11211

    veteranpoints 	0

    visualbreed 	1

    VisualFlags 	63

    visualprofession 	3

    visualsex 	3

    vp 	0

    waitstate 	1

    weaponsmithing 	39

    xp 	323150

    xpkillrange 	5

    xpmodifier 	508

Playfield info:

- 405.4, 399.8, 15.0 (405.4 399.8 y 15.0 540)
- Pf Proxy: Model=51100:540 GS=0 SG=0 R=540, resource: 540
- zone: 190, area: "Old Athen West"
Server id: 1, character id: 50000:2680, time: 2024-09-24 16:34:13 (UTC)
Version: 00.6.7_EP1, map id: NOT FOUND, build: 52606.


**Describe the bug** Pets seem to lose all buffs currently running in their NCU once zoning, not sure if this is intended behavior. **To Reproduce** Steps to reproduce the behavior: 1. Cast buff on pet 2. Zone **Expected behavior** Buffs remain in pets NCU upon zoning. **Screenshots** Pretty self explanatory, so no screenshots needed for this one. **Character info:** ``` dodge 19 driveair 18 driveground 18 drivewater 18 duck 37 electricalengineering 39 energyac 375 energydamagemodifier 10 EquippedRHWeapon 1028 equippedweapontype 1028 evade 80 exitstatel -1071380597 expansion 2 externaldoorinstance 0 externalplayfieldinstance 0 fastattack 22 fatness 1 features 6 fieldquantumphysics 36 fireac 506 firstaid 22 flags 528961 flingshot 67 fullauto 26 globalresearchgoal 0 globalresearchlevel 0 gmlevel 127 gos 0 grenade 27 headmesh 223860 healdelta 14 healinterval 27 health 202 icon 0 inplay 0 insurancepercentage 0 insurancetime 0 intelligence 107 invaderskilled 0 isfightingme 0 itemtype 0 killedbyinvaders 0 lastconcreteplayfieldinstance 0 lastmailchecktime 1283065897 lastperkresettime 0 lastsaved 29 lastsavexp 297050 lastxp 323150 level 29 life 768 lr_energyweapon 14 lr_multipleweapon 77 mapareapart1 293601294 mapareapart2 1090519040 mapareapart3 0 mapareapart4 0 mapflags 0 mapnavigation 19 mapoptions 0 martialarts 27 materialcreation 182 materiallocation 183 materialmetamorphose 157 maxnanoenergy 566 maxncu 48 mechanicalengineering 99 meleeac 485 meleeenergyweapon 29 meleemultiple 29 members 999 mesh 17530 metatype 0 missionbits1 0 missionbits10 0 missionbits11 0 missionbits12 0 missionbits2 0 missionbits3 0 missionbits4 0 missionbits5 0 missionbits6 0 missionbits7 128 missionbits8 0 missionbits9 0 monsterdata 0 monsterscale 100 monthspaid 0 nanoac 24 nanodelta 3 nanoenergypool 74 nanofocuslevel 0 nanointerval 26 nanoprogramming 44 nanoprowessinitiative 26 nextxp 350950 onehandbluntweapons 27 onehandedgedweapon 28 otarmedforces 0 otfollowers 0 otmed 1234567890 otoperator 0 ottrans 0 otunredeemed 0 PaidPoints 0 parry 22 perception 16 personalresearchgoal 0 personalresearchlevel 0 pharmaceuticals 36 physicalprowessinitiative 21 piercing 29 pistol 134 playerid 1234567890 playeroptions 0 playfieldtype 0 poisonac 395 poisondamagemodifier 10 previoushealth 50 prevmovementmode 3 profession 3 projectileac 485 psychic 71 psychologicalmodification 139 psychology 25 PVPDuelDeaths 0 PVPDuelKills 0 PVPDuelScore 0 PVPProfessionDuelDeaths 0 PVPProfessionDuelKills 0 PVPRankedSoloDeaths 0 PVPRankedSoloKills 0 PVPRankedTeamDeaths 0 PVPRankedTeamKills 0 PVPSoloScore 0 PVPTeamScore 0 race 1 radiationac 394 rifle 17 riposte 20 rp 0 runspeed 79 savedxp 323150 selectedtarget 2680 selectedtargettype 0 sense 17 senseimprovement 132 sessiontime 0 sex 3 shadowbreed 0 shadowbreedtemplate 0 shieldchemicalac 10 shieldcoldac 10 shieldenergyac 10 shieldfireac 10 shieldmeleeac 10 shieldpoisonac 10 shieldprojectileac 10 shieldradiationac 10 shotgun 24 side 1 sk 0 sneakattack 27 socialstatus 0 specialcondition 1 specialization 0 stamina 87 state 0 strength 87 submachinegun 21 swim 27 team 0 teamside 0 temporaryskillreduction 0 tempsaveplayfield 0 tempsaveteamid 0 tempsavex 0 tempsavey 0 throwingknife 26 throwngrapplingweapons 24 timeexist 0 titlelevel 2 treatment 85 tutoring 71 twohandbluntweapons 26 twohandedgedweapons 26 unarmedtemplateinstance 0 unreadmailcount 0 unsavedxp 11211 veteranpoints 0 visualbreed 1 VisualFlags 63 visualprofession 3 visualsex 3 vp 0 waitstate 1 weaponsmithing 39 xp 323150 xpkillrange 5 xpmodifier 508 ``` **Playfield info:** ``` - 405.4, 399.8, 15.0 (405.4 399.8 y 15.0 540) - Pf Proxy: Model=51100:540 GS=0 SG=0 R=540, resource: 540 - zone: 190, area: "Old Athen West" Server id: 1, character id: 50000:2680, time: 2024-09-24 16:34:13 (UTC) Version: 00.6.7_EP1, map id: NOT FOUND, build: 52606. ``` ----
kajoriEU commented 2024-09-26 07:14:13 +02:00 (Migrated from github.com)

Confirmed 👍

Pet's currently do not keep buffs in their NCU on zoning.

Video

https://github.com/user-attachments/assets/82091508-7ab9-4ea5-869c-4e45f6b0accc

Confirmed 👍 Pet's currently do not keep buffs in their NCU on zoning. # Video https://github.com/user-attachments/assets/82091508-7ab9-4ea5-869c-4e45f6b0accc
portalerprk commented 2024-10-01 05:32:29 +02:00 (Migrated from github.com)

Can we triple check this again?

Can we triple check this again?
kajoriEU commented 2024-10-01 05:51:46 +02:00 (Migrated from github.com)

Pets still lose their buffs in the NCU when zoning.

Pets still lose their buffs in the NCU when zoning.
Starbouy138 commented 2024-10-01 05:52:32 +02:00 (Migrated from github.com)

So I just tried this and it clears the Pet NCU upon Zone.
I had MP Pets - Rage Materialization and Medinos summoned.
I added Chant of Frenzied Blows and Instill with Rage running, I also tried it with Anima of Unrestrained Ferocity.
Each time I zoned from Athen Shire to Longest Road or the other direction the NCU was cleared on pet each time.

So I just tried this and it clears the Pet NCU upon Zone. I had MP Pets - Rage Materialization and Medinos summoned. I added Chant of Frenzied Blows and Instill with Rage running, I also tried it with Anima of Unrestrained Ferocity. Each time I zoned from Athen Shire to Longest Road or the other direction the NCU was cleared on pet each time.

This is still happening.
Tested with an Engineer.

This is still happening. Tested with an Engineer.
Member

Confirmed, this is still happening.

On Zoning, the pet seems to loose its buffs.

NCU:

.ncu succeeded - Listed 0 nanos in Engineer Automaton I's NCU.

Confirmed, this is still happening. On Zoning, the pet seems to loose its buffs. NCU: .ncu succeeded - Listed 0 nanos in Engineer Automaton I's NCU. <video src="/attachments/aa528822-3ea6-4ec5-8f1a-4b59d50f6c5f" title="2024-10-12 12-32-47.mp4" controls></video>
kajori added this to the Season 2 Launch project 2024-11-25 16:08:34 +01:00
drake moved this to To Do in Season 2 Launch on 2025-01-15 17:13:41 +01:00
kajori moved this to To Do in Season 2 Launch on 2025-01-16 12:22:43 +01:00
drake moved this to To Do in Season 2 Launch on 2025-01-17 08:05:45 +01:00
drake moved this to To Do in Season 2 Launch on 2025-01-17 08:05:46 +01:00
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Reference: prk/issues#988
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