Character not removed from LFT after logout
Bosses are lacking innate mezz/stun immunity
PRK: Trash king = Immune to: Mezz, charm, fear Iron reet = Immune to : Mezz, charm, fear Curator = Immune to: Mezz, root, snare, charm. Can be: feared. Lien= Immune to : Mezz, root, snare,…
Bureaucrat's RK and SL calms are able to calm dyna bosses in both RK/SL as easily as normal monsters.
Bosses are lacking innate mezz/stun immunity
Duplicate of #1157, however this contains alot more information.
Visual zoning through normal doors (subway)
Character creation head meshes broke
Disregarding LOS through (subway) doors in combat
Dual Wield: Both weapons stop working when main hand runs out of ammo
I'm going to move this up in importance and priority as there's plenty of classes that use duel wielded range weapons as their main weapon type, and will affect their play.
Quests are not updated for the team on team mob kills.
Subway: Workman strikers, Architech striker and Strike Foreman attacking on sight.
My bad, I should of added in the post originally that the mobs have to be atleast green to you to for the mobs to be provoked, as there is an additional bug (#1246) with grey mobs that prevents…
Sentient Targeting Goggles doesn't have any requirements to put on
Hags are not rooted in place, nuke themselves, and don't spawn the next wave as they die
Can confirm all the above.