• Joined on 2024-10-01
Raggy commented on issue prk/issues#1205 2025-09-28 14:03:48 +00:00
Sneak Attack and Aimed Shot in PVM Combat

Re-fixed, please confirm.

Raggy commented on issue prk/issues#1436 2025-09-27 20:23:58 +00:00
Pets display as implants if you are out of range from them.

This should now be fixed.

Raggy commented on issue prk/issues#1347 2025-09-27 20:23:30 +00:00
Mobs will attack you when you are in sneak, even if they can't detect you

This should now be fixed. This also comes with a mild rework of how we managed Perception/conceal checks on the server side of things, so it should feel a lot closer to how Live operates.

Raggy commented on issue prk/issues#1420 2025-09-26 14:50:52 +00:00
Using Full Auto attack announces to all players in Vicinity of player.

This should now be fixed.

Raggy commented on issue prk/issues#1426 2025-09-26 14:50:30 +00:00
Procs can occur off special attacks

This should now be fixed.

Raggy commented on issue prk/issues#1063 2025-09-25 13:21:49 +00:00
[Exploit] Melee mobs can be kited around to severely reduce their attacks per second

This should hopefully now_be fixed.

Raggy commented on issue prk/issues#1433 2025-09-24 16:02:20 +00:00
Summoned social pets are not under control of the player and can be spam-summoned

This should now be fixed.

Raggy commented on issue prk/issues#1432 2025-09-21 19:59:58 +00:00
Crit bonus is not multiplied by attack multiplier rating

This should now be fixed.

Raggy commented on issue prk/issues#745 2025-09-16 23:24:03 +00:00
Multiple Pets are not partially offset to reduce clipping/overlap

This should now be fixed.

Raggy commented on issue prk/issues#1177 2025-09-16 23:23:31 +00:00
MP Mezz Pets not attacking

This should now be fixed.

Raggy commented on issue prk/issues#1353 2025-09-14 11:44:16 +00:00
Selective hostile perks won't apply to hostile target

This was actually caused by a check we had in place to prevent mobs that are Grey to the player aggroing them. I've now moved that check to a different section of the code, so perks should be fine…

Raggy commented on issue prk/issues#1427 2025-09-14 00:04:01 +00:00
Mobs AOE nuke themselves

This should now be fixed.

Raggy commented on issue prk/issues#1414 2025-09-14 00:03:41 +00:00
AOE nukes do not affect pets

This should now be fixed.

Raggy commented on issue prk/issues#1062 2025-09-13 22:15:33 +00:00
Pet spams chat with 'Attacking...' when stunned by NPC

This should now be fixed.

Raggy commented on issue prk/issues#943 2025-09-13 22:14:57 +00:00
Engineer's pet's attack command cancelled upon pet getting stunned

This should now be fixed.

Raggy commented on issue prk/issues#1343 2025-09-13 21:56:59 +00:00
Pets continue to attack even if you're infinitely far from them

This should now be fixed.

Raggy commented on issue prk/issues#1254 2025-09-13 21:56:41 +00:00
Pet should stay around longer than 30 sec when disconnected.

This should now be fixed.

Raggy commented on issue prk/issues#1394 2025-09-09 21:20:54 +00:00
005 Weapons have incorrect To Equip

This is now fixed in 0.6.27