A patch for this has been pushed to Clients and will be applied to Ithaca shortly.
This is strange. Clearly something went wrong when I updated it recently. I have disabled the drop for the moment until I can build and deploy a client fix.
Feedback message should now show the correct one. Please retest.
From the report link you uploaded:
- perception: 29 (24 base + 0 mod + 5 trickle + 0 custom)
You didn't have enough Perception.
This should now be fixed in the next Client patch (0.6.30)
A fix for this is now on Ergo, please retest and confirm.
A fix for this is now on Ergo, please retest and confirm.
A fix for this has been pushed to Ergo, please confirm and retest.
I don't think its infinite, just that all its scripting steps fire at once. Its done this for over a year so I can confirm. Also, isnt directly linked to the recent change to equippers.
BHs, when looking at this, .npc position will return the NPCs current XZY on the server. Check the Y axis relative to players Y axis. This could be a navmesh concern.
I have looked into this and for some reason, it seems the water data for this area is all set to '0', which is just... 'Water' as far as we know, not 'Brink' which is used to initiate teleport.…