This should now be fixed. I can added a new XP system using data harvested from live. The XP should be a lot closer to the Live environment, however, it isn't perfect and I'm doubtful that we'll…
This should now be fixed, please retest
This should now be fixed, please retest and confirm.
New fix pushed to reinstate the charm resist specifically to mobs with the SpecialBossMonster flag. Anything with flag '2' is now charm immune, whilst the equippers handle other nano strains.…
Drake has a working implementation of this currently, however, I believe there are still questions relating to updating the server/client with the new positions of impulsed creatures.
Just to confirm, the underlying tech for the patrol path system is implemented and does function, however, there is an absolutely huge pile of missing waypoint data that we need to attain from…
This is now fixed. The patch had not been applied to Ergo which resulted in the serverRDB returning incorrect requirements data. Please re-test and confirm once more and we can finally put this…
This should now be fixed as part of #1336
This should now be fixed.
This should now be fixed, please retest and confirm
No problem, did further testing on Live. It appears that the Sneak is cancelled on Nano Recharge. This allows for the player to begin casting whilst hidden either for an 'alpha' or sneaky get-away…
I know exactly the behaviour you're referring to. It could be worth going onto live and seeing if there is a pattern/timing to it or if it appears to be random when the aggro shifts. We'll…
This should now be fixed by merge #1177. Please re-test and confirm.
This should now be fixed by merge #1177. Please re-test and confirm.