Shade perk "Unsealed Blight" from spirit phylactery line seems to think targets are always affected by bloodletting (distill life 6 from traders)
.roll team with 2 people seems to be heavily weighted towards one person, possibly alphabetical
A little bit of further testing shows .roll 2 also always returns 1
.roll team with 2 people seems to be heavily weight to one person, possibly alphabetical
Dying cycle when die by your spawn point (mobs still attacking player after player death)
Just want to add that this can also be replicated by simply dying at noob island spawn point.