• Joined on 2025-01-03
madcow commented on issue prk/issues#1308 2025-06-30 16:41:33 +00:00
Backstab can be used solo

Bit misleading description from both auto and our own item database with regards to this since it doesn't mention having a separate fighting target.

From live:

![image](/attachments/71268024-…

madcow commented on issue prk/issues#1287 2025-06-30 16:30:14 +00:00
Non-MA/Shade Martial Arts item not properly implemented for MA skill of >1000

Bit split between priority 3 and priority 4, but since this is really an issue on all characters that are not usually Martial Arts users at 1k+ skill, I'm thinking this fits better as prio 4 than…

madcow opened issue prk/issues#1307 2025-06-30 12:37:03 +00:00
Trader
madcow commented on issue prk/issues#1287 2025-06-30 11:59:30 +00:00
Non-MA/Shade Martial Arts item not properly implemented for MA skill of >1000

could it be connected to this?

.getfull attackrating output:

Right Hand AR: 1309
.getfull succeeded.

in either case, @faffywaffle : could you please include your…

madcow commented on issue prk/issues#1287 2025-06-30 11:53:53 +00:00
Non-MA/Shade Martial Arts item not properly implemented for MA skill of >1000

I still think this needs to be validated a bit more in terms of the general math behind this, as it might not just be this particular scenario with Martial arts.

madcow commented on issue prk/issues#1287 2025-06-30 11:53:06 +00:00
Non-MA/Shade Martial Arts item not properly implemented for MA skill of >1000

Can confirm that for Trader I have the following scenario:


Stats Report - martialarts
_______________________________

martialarts 
madcow commented on issue prk/issues#1306 2025-06-30 11:22:48 +00:00
Reborn Lord Ghasap does not spawn

@Hayedid : could you please add coords (shift+f9 and insert so it's easy to do .tp ) and npc info (.npc get-info) to the issue? for ease of validation and testing in the future?

madcow closed issue prk/issues#1201 2025-06-30 11:19:54 +00:00
Brawl-stun triggers out of combat health regen on melee mobs
madcow commented on issue prk/issues#1201 2025-06-30 11:19:53 +00:00
Brawl-stun triggers out of combat health regen on melee mobs

Now this works as expected. GJ! :)

madcow closed issue prk/issues#1283 2025-06-26 22:38:41 +00:00
/Pet terminate requires targeting
madcow commented on issue prk/issues#1283 2025-06-26 22:38:41 +00:00
/Pet terminate requires targeting

agreed, tested and works perfectly.

madcow commented on issue prk/issues#930 2025-06-26 22:33:18 +00:00
bothackers casting an extremely long nano

go here to find one: .tp 789.8 842.1 y 14.6 630 (you might have to wait for the playfield to wake up) JESUS the output of .npc get-nanos is big....

.npc get-info outputs:

madcow commented on issue prk/issues#930 2025-06-26 22:25:41 +00:00
bothackers casting an extremely long nano

I don't consider this an issue. it's not really "wrong" and you can compare it to the fixer meep even based on previous conversation. @Raggy : your 5 cents?

madcow commented on issue prk/issues#893 2025-06-26 22:23:29 +00:00
Teaming doesn't lower granted XP

I'm not sure this is fixed. This probably needs to be reproduced without the .set level abused characters as well.. but from my initial testing this isn't fixed.

madcow commented on issue prk/issues#812 2025-06-26 22:17:10 +00:00
F2 Targets Self Instead of Lead in Team Slot #2

Confirmed. Live you're always in slot 1, no matter what. on PRK you're position when/what order you were invited. so since I was invited after Ownsauced in my example by Kellymp, I am F3. Live…

madcow commented on issue prk/issues#894 2025-06-26 22:07:15 +00:00
Team members icons reset to default icons on zoning

image

yeah my team members are just white dots. traitors.

madcow commented on issue prk/issues#1163 2025-06-26 22:00:48 +00:00
Pressing the Tab key, while in a team, targets your teammates if they are from a different faction

confirmed. this happens. this is unfortunate.

madcow closed issue prk/issues#672 2025-06-26 21:57:27 +00:00
When team mates loot a mob, only the looting member gets the money at first, but afterwards. The second (or possibly other) looting members can then loot the mob to get that money.
madcow commented on issue prk/issues#672 2025-06-26 21:57:27 +00:00
When team mates loot a mob, only the looting member gets the money at first, but afterwards. The second (or possibly other) looting members can then loot the mob to get that money.

Me, Kelly and Ownsauced have tested this on several mobs even manipulating the cash on mobs to see if it was splitting the cash.. nothing. I'm closing this. let's reopen it if more details that…

madcow commented on issue prk/issues#371 2025-06-26 21:45:41 +00:00
The make leader function doesn't work after zoning

I'm unable to reproduce this. I've been going back and forth with Kelly and ownsauced without owner transferring being hindered. closing this.