Closing, won't fix - same (I'd say even better on PRK as the NPC is atleast faced the correct way in…
@drake : I think this can be closed unless we want to keep it open for "improvements" we want to do, but as you stated to me, first focus is 1:1, so then this "issue" shouldn't be touched.
If we're aiming to be 1:1 of live then this actually works better on PRK. 😂
I almost had to use /stuck to get through on live.
<img width="620" alt="image.png" src="attachments/3e7bb92e-3b…
I'll reopen this since I've encoutered this a couple of times now.
https://bytebin.project-rk.com/eN4yvYr2
<img width="507" alt="image.png" src="attachments/83f36d17-95ee-4d85-a887-2028c2eb…
These still expire and the graphics don't come back while user is in vicinity.. if you run out of range where the mobs are no longer targetted (visible) out of the client distance then ... when…
EUREKA! It works! Good job Drake!
Tarasque/Camelot is behaving perfectly now.
with some.... clever kiting you can technically still pull certain npcs in garden into 100 but since they warp back (due to poor attack from spawn…