Nidd / Kajori kajori
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  • Joined on 2024-10-02
kajori closed issue prk/issues#1077 2024-10-08 23:59:19 +02:00
Dyna Boss Health did not regenerate
kajori commented on issue prk/issues#1048 2024-10-08 23:58:59 +02:00
Not sure what to call this

It appears that when a player dies to a mob that transitions to the Guarding state at the end of combat, the boss remains in an somewhat active fight state and does not regenerate its health as…

kajori commented on issue prk/issues#1053 2024-10-08 23:46:15 +02:00
steps of madness "figment of imagination" not attackable

Can't reproduce.

He is somewhat hard to get to but not really unattackable.

<img width="294" alt="{EDCBD1A3-FB30-45F0-AB55-455746B73B65}" src="attachments/6a11acbc-6c25-406a-86b1-e0f1f4d76d1…

kajori commented on issue prk/issues#1052 2024-10-08 23:25:47 +02:00
Outside Mobs long respawn time.

It looks like on all Mobs that have a "longer than usual" respawn time the .spawn info command fails with ".spawn failed - failed with an unhandled Object reference not set to an instance of an…

kajori commented on issue prk/issues#1085 2024-10-08 23:15:57 +02:00
NPC/Monster spawning adds excessively

This issue seems to be fixed for now :)

kajori closed issue prk/issues#1085 2024-10-08 23:15:57 +02:00
NPC/Monster spawning adds excessively
kajori closed issue prk/issues#1089 2024-10-08 23:10:57 +02:00
Some mobs around RK have way lower/higher levels than they should
kajori commented on issue prk/issues#1089 2024-10-08 23:10:57 +02:00
Some mobs around RK have way lower/higher levels than they should

Seems to be fixed :)

Closing this issue for now.

kajori commented on issue prk/issues#1089 2024-10-08 20:27:00 +02:00
Some mobs around RK have way lower/higher levels than they should

Confirmed.

Dyna bosses currently do not seem to respect any levelranges that they should spawn in.

Thank you for reporting that issue!

<img width="434" alt="{80AA1947-4FF2-489A-…

kajori commented on issue prk/issues#1085 2024-10-08 20:15:49 +02:00
NPC/Monster spawning adds excessively

kajori commented on issue prk/issues#1085 2024-10-08 20:13:37 +02:00
NPC/Monster spawning adds excessively

Sometimes the NPC or monster stays in combat (even after player-death or zoning away), it crashes the PF and client once enough pets are summoned. Giving this priority-1 for now.

kajori commented on issue prk/issues#1085 2024-10-08 20:00:01 +02:00
NPC/Monster spawning adds excessively

Seems like issue is not entirely fixed. I couldn't get lien to reproduce his behavior with spawning endless Juju-Dolls but Nanomaniuplators/MP NPC/mobs still spawn their pets endlessly.

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kajori closed issue prk/issues#1071 2024-10-08 19:10:04 +02:00
AC buffs targets into negative AC's to add damage
kajori commented on issue prk/issues#1071 2024-10-08 19:10:04 +02:00
AC buffs targets into negative AC's to add damage

It looks like we're correctly capping AC's at zero now :)

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Closing this…

kajori commented on issue prk/issues#821 2024-10-08 18:53:59 +02:00
Players are still treated as 'in combat' during NPC death animations.

Closing this as fixed now :)

kajori closed issue prk/issues#821 2024-10-08 18:53:59 +02:00
Players are still treated as 'in combat' during NPC death animations.
kajori commented on issue prk/issues#1087 2024-10-08 18:51:11 +02:00
Able to cast false professions on others.

This is working as intended now :)

I am unable to cast FP on other players anymore.

Closing this as fixed.

kajori closed issue prk/issues#1087 2024-10-08 18:51:11 +02:00
Able to cast false professions on others.
kajori commented on issue prk/issues#991 2024-10-08 18:49:04 +02:00
Nano Interruption Message on each attack on certain Mobs in SL

I does not look like the player can see this message anymore.

Closing this as fixed :)

kajori closed issue prk/issues#991 2024-10-08 18:49:04 +02:00
Nano Interruption Message on each attack on certain Mobs in SL