Verified this myself as well (by killing my parallels session.) worked perfectly now.
Will mention that I tested this also via the LFT's Team Search window and also got the "Target is already in a team" there. I'd say this works as expected (even with scenarios I failed to…
Good find and great description here @Oatbag . Thank you :)
@drake : A decision with regards to this one would be cool to have from dev point. As it is now we've got it "tracked" that it's solved like this.. and it's up to you all if you want it to behave…
I'd prefer if someone with access to live validated this instead of taking a comment from the fun com AO discord, so if someone can do that and put this as verified after updating with suggested…
think we should put up a placeholder VGTP page with something silly on.. could be welcome message, state of game.. MOTD or similar... special instructions we want to the people playing.
Think this is connected to some of the things we saw in previous ticket #729. someone should still validate this
@Oatbag : can you confirm this as well if/when you get a chance?
setting as prio 2 since it's extremely useful for bug hunters
priority 2 is easy to set as it's really annoying when creating A LOT of characters.. it's too prominent so as to not handle it.
think we're still seeing a pattern with the npcs not being where we think they are.
Closing this. keeping #1254 open since it's got better steps to reproduce.