When absorb shields are active, the incoming damage output from some mobs are converted to melee-type damage before being absorbed
Carbonrich Rocks on ground can not be picked up.
The QL thing is fixed - placing items on the floor is another issue I believe, won't fix that as part of this one!
I think also, the carbonrich rocks will not respawn, which is another thing…
Trading broken
Okay, I think all the backpack trading issues should be fixed now, needs more testing but hopefully should be all good!
Antonio's Adaptation Factory charge twice; receive 1
Unable to purchase multiples of same item from shop (shop thinks item is unique)
Should be fixed now!
Windcaller Karrec/Blind Cultist can be aggroed with an Aggression Enhancer
Can this be re-tested please?
Kill Person mission credit only given with final blow being a regular attack.
Some gear modifications show double their intended bonuses on the client
I believe this issue has long-since been fixed.
Under certain conditions creating a new character does not immediately log you in as that character
I believe this has been fixed for a while now.
SL health/nano spindles do not heal twice
Just marked as fixed because our recent nano over time changes may have fixed this as a side-effect - can someone please re-test this and let us know? Thanks.
Auto-aggroing mobs (rollerrat) are autoattacking my character when within aggro range despite them being grey
This should now be fixed
No reward for completing 8UTV to Lieutenant Echholt