Nidd / Kajori kajori
  • NLC
  • Joined on 2024-10-02
kajori commented on issue prk/issues#1085 2024-10-08 23:15:57 +02:00
NPC/Monster spawning adds excessively

This issue seems to be fixed for now :)

kajori closed issue prk/issues#1085 2024-10-08 23:15:57 +02:00
NPC/Monster spawning adds excessively
kajori closed issue prk/issues#1089 2024-10-08 23:10:57 +02:00
Some mobs around RK have way lower/higher levels than they should
kajori commented on issue prk/issues#1089 2024-10-08 23:10:57 +02:00
Some mobs around RK have way lower/higher levels than they should

Seems to be fixed :)

Closing this issue for now.

kajori commented on issue prk/issues#1089 2024-10-08 20:27:00 +02:00
Some mobs around RK have way lower/higher levels than they should

Confirmed.

Dyna bosses currently do not seem to respect any levelranges that they should spawn in.

Thank you for reporting that issue!

<img width="434" alt="{80AA1947-4FF2-489A-…

kajori commented on issue prk/issues#1085 2024-10-08 20:15:49 +02:00
NPC/Monster spawning adds excessively

kajori commented on issue prk/issues#1085 2024-10-08 20:13:37 +02:00
NPC/Monster spawning adds excessively

Sometimes the NPC or monster stays in combat (even after player-death or zoning away), it crashes the PF and client once enough pets are summoned. Giving this priority-1 for now.

kajori commented on issue prk/issues#1085 2024-10-08 20:00:01 +02:00
NPC/Monster spawning adds excessively

Seems like issue is not entirely fixed. I couldn't get lien to reproduce his behavior with spawning endless Juju-Dolls but Nanomaniuplators/MP NPC/mobs still spawn their pets endlessly.

<img…

kajori closed issue prk/issues#1071 2024-10-08 19:10:04 +02:00
AC buffs targets into negative AC's to add damage
kajori commented on issue prk/issues#1071 2024-10-08 19:10:04 +02:00
AC buffs targets into negative AC's to add damage

It looks like we're correctly capping AC's at zero now :)

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Closing this…

kajori commented on issue prk/issues#821 2024-10-08 18:53:59 +02:00
Players are still treated as 'in combat' during NPC death animations.

Closing this as fixed now :)

kajori closed issue prk/issues#821 2024-10-08 18:53:59 +02:00
Players are still treated as 'in combat' during NPC death animations.
kajori closed issue prk/issues#1087 2024-10-08 18:51:11 +02:00
Able to cast false professions on others.
kajori commented on issue prk/issues#1087 2024-10-08 18:51:11 +02:00
Able to cast false professions on others.

This is working as intended now :)

I am unable to cast FP on other players anymore.

Closing this as fixed.

kajori closed issue prk/issues#991 2024-10-08 18:49:04 +02:00
Nano Interruption Message on each attack on certain Mobs in SL
kajori commented on issue prk/issues#991 2024-10-08 18:49:04 +02:00
Nano Interruption Message on each attack on certain Mobs in SL

I does not look like the player can see this message anymore.

Closing this as fixed :)

kajori closed issue prk/issues#1059 2024-10-08 18:46:13 +02:00
Each quest mob kill grants 2 kills towards the completion
kajori commented on issue prk/issues#1059 2024-10-08 18:46:13 +02:00
Each quest mob kill grants 2 kills towards the completion

Latest patch seems to have fixed this issue and I can't reproduce it anymore :)

Closing this as fixed.

kajori commented on issue prk/issues#1087 2024-10-08 10:05:27 +02:00
Able to cast false professions on others.

I can confirm this issue.

If you have a different target selected and try to cast False/Assume/Mimic Profession, the Nano is being cast on that other target instead of yourself.

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kajori closed issue prk/issues#1088 2024-10-08 09:46:11 +02:00
Vanishing Pet issue in Elysium