So... for me this shows as the NPC doesn't fully reset on my end as visually it stops before it's spawn location.. but when I try to go to the spawn location.. it comes from a different area...…
also can't see any mezzo actions in ncu of npcs.. however, it feels like it tries to at times, as I have managed to get the mezz pet to draw aggro over to me by this action... @Raggy : should this…
I think we need better steps to reproduce this as I can't reproduce this as of now.
I'd set this as verified based on the reproduction steps alone - I just know that characters don't behave properly when you do normal .set stat statvalue
as it does if it's added through levels…
I don't think it's fully "fixed" per se, so I'm not going to keep it as fixed, but I think the priority of this goes down. it's going to move from being a bug to being enhancement at one point...…
To be honest, I don't recall if this is the 100% correct way. @faffywaffle : you're an oracle kind of dude, could you please assist me in updating the original description here to what is…
Since this is shadowlands AND endgame it's not really something that needs fixing straight away. so I'm putting this as a priority 3, but I think it's scripted encounters more than npc behavior?…
@faffywaffle : can you add better coordinates ( steps to reproduce this for validation purposes)?
closing, follow-up done in #1288
So, the pet pathing is better - I agree with @Oatbag it's better, it's not perfect but it's no longer a priority 2 to fix the pathing as it is right now.
Putting combination of shadowlands and prio 2 on this, as when we consider shadowlands to be "ready to go" this is a "dealbreaker" for considering SL "good to go". Obviously also verified this.
I'm not able to follow the steps to reproduce this @Raggy . Could you please elaborate?
Adding lowest priority (4) since it's not enough details for us BHs to evaluate this. This feels like it should move into a function implementation or something instead but you'll be able to…