@jortiriyda : you'll need to improve this to follow our template for bug reports and add references or I'll close this.
Closing, closely related to the main issue in #2319
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so when you say "approaching nero", are there any specific coords you're at? can you give an image of ish location?
I've never seen them teleport, I've only seen them run, even when I did this encounter yesterday. Could you please do a recording of this @hartdir ? windows+g and upload it?
I'm closing this as duplicate of #1318 obviously it's interesting information in this one as well that can be referenced further in #1318
Before this can be verified coords of where they get stuck (screenshot and coords) are useful, the npc hashes and overall commands should be added to the issue.
@hartdir : since our bug hunters can't reproduce this, could you please make a recording showing us what you mean so we're sure we're understanding what happens?
More reated to issues on the specific playfields yeah. let us know if this happens in other playfields as well.
a quick subset you can test in would be:
EasyofElysium / Clondyke (pfe-1) Var…