I think this might be a duplicate of quite an old bug, #380 - does that look like it's the same to you?
Should be fixed with the latest update
Should be fixed with the latest update
Should be fixed (properly) with the latest update, for real this time... hopefully!
I suspect the issue you described above is a symptom of issue #974
This should now be fixed
This should now be fixed
This should now be fixed.
Good catch on Camelot - there was a separate issue where the district info was not correctly loading for dungeon rooms. I believe I've fixed that now, so hopefully this is all fixed now.
Refactored SuppressionGasPfSystem
slightly, fixed transition from low-to-high gas, and implemented immediate transition to 100% gas.
This should be fixed now. Additionally, skills locked should now be shown properly at login.
This should now be fixed.
This should now be fixed.
As far as I can tell, this is "expected" behaviour, I can't see anything in the data that would prevent this from happening on live. I think on live this is 'fixed' by removing the ability to…