2025-07-24 - 2025-08-24
Overview
There has not been any commit activity in this period.
32 issues closed from 12 users
Closed
#974 Moving between cells via doorways causes strange desync.
Closed
#1328 Characters have zoning effect when walking through doorways in instance (subway)
Closed
#1357 Entrance to Camelot Castle is bugged
Closed
#1326 Bosses are charmable, and lack innate charm resist
Closed
#1258 Upgraded -000 weapons have incorrect stat requirements
Closed
#1251 Data Fragments don't get reduced when you spend points on the ICC terminal
Closed
#1342 Team chat randomly breaks when repeatedly forming/breaking teams, or inviting more members
Closed
#1336 Some mobs actually secretly output melee-type damage, when they are supposed to output non-melee-typed damage
Closed
#1335 When absorb shields are active, the incoming damage output from some mobs are converted to melee-type damage before being absorbed
Closed
#1351 Procs that have a defense skill in the database can be resisted
Closed
#620 Mesmerizing Staff of Francois Nano does not affect pet as expected.
Closed
#1333 Casting a hostile nano while concealed does not break concealment
Closed
#720 Players can sneak (and use sneak special attacks) mid-fight
Closed
#917 Sneaking Remains Active After Casting Nano
Closed
#1337 Reflect damage is uncapped if no maxreflectdmg is specified
Closed
#680 Team side does not reflect team composition
Closed
#1329 Door from Jobe Research starter area to the Nascense Training area gives error
Closed
#977 Team Chat is not reconnected if the Chat Server disconnects.
Closed
#1298 Inviting a player already in a team doesn't give expected error message
Closed
#1253 UI Doesn't show in team after crash/logout, but game recognizes I am still.
Closed
#1078 closing the game incorrectly in team creates team desync
Closed
#366 Team kick doesn't remove a player from the team
Closed
#710 Character not removed from LFT after logout
Closed
#712 LFT shows wrong location
Closed
#711 LFT seems to ignore level ranges
Closed
#1324 Bosses are lacking innate mezz/stun immunity
Closed
#1263 Antonio's Adaptation Factory charge twice; receive 1
Closed
#1327 Unable to purchase multiples of same item from shop (shop thinks item is unique)
Closed
#1157 Bureaucrat's RK and SL calms are able to calm dyna bosses in both RK/SL as easily as normal monsters.
Closed
#1292 Character creation head meshes broke
Closed
#1293 Arachnophobia bow special attack has no requirements
Closed
#972 Quests are not updated for the team on team mob kills.
37 issues created by 6 users
Opened
#1322 Some player movement states are not seen by observer player upon zoning.
Opened
#1323 Disregarding LOS through (subway) doors in combat
Opened
#1324 Bosses are lacking innate mezz/stun immunity
Opened
#1325 Tarasque chases you down to attack you
Opened
#1326 Bosses are charmable, and lack innate charm resist
Opened
#1327 Unable to purchase multiples of same item from shop (shop thinks item is unique)
Opened
#1328 Characters have zoning effect when walking through doorways in instance (subway)
Opened
#1329 Door from Jobe Research starter area to the Nascense Training area gives error
Opened
#1330 Stun visual effect appears even when stun is resisted
Opened
#1331 PRK Launcher Autorefresh of server information moves selection to the topmost Server in the list upon refresh
Opened
#1332 [Exploit] Concentration/Sureshot/Trueshot's recovery cooldown will not be triggered if you're in nano recharge when concentration/sureshot/trueshot ends
Opened
#1333 Casting a hostile nano while concealed does not break concealment
Opened
#1334 Snares don't effectively slow down mobs in combat
Opened
#1335 When absorb shields are active, the incoming damage output from some mobs are converted to melee-type damage before being absorbed
Opened
#1336 Some mobs actually secretly output melee-type damage, when they are supposed to output non-melee-typed damage
Opened
#1337 Reflect damage is uncapped if no maxreflectdmg is specified
Opened
#1338 Adventurer "Pack Hunter" Nano aura doesn't show evades increasing in skill window.
Opened
#1339 MOTD upon login to include the servername
Opened
#1340 Inviting player on LFT returns "NoName" value upon selecting "Invite to team"
Opened
#1341 Can log multiple characters into same game account at same time
Opened
#1342 Team chat randomly breaks when repeatedly forming/breaking teams, or inviting more members
Opened
#1343 Pets continue to attack even if you're infinitely far from them
Opened
#1344 Attack pets do not leak aggro onto pet owner when attacking a mob
Opened
#1345 Healing does not generate aggro
Opened
#1346 Keeper healing auras do not display in clientside NCU
Opened
#1347 Mobs will attack you when you are in sneak, even if they can't detect you
Opened
#1348 Pets heal in combat and then do not heal out of combat
Opened
#1349 Enforcer rage DOT is affected by +dmg, continues ticking when rage is terminated early, and can kill you
Opened
#1350 Attacking mob and then zoning out of and into same zone quickly results in player being stuck in combat state according to server.
Opened
#1351 Procs that have a defense skill in the database can be resisted
Opened
#1352 Proc chance is approximately halved when missing
Opened
#1353 NT Debuff/Damage Perks Bugged
Opened
#1354 AOEs don't affect player targets at all currently (PvP)
Opened
#1355 0% suppression gas taking effect after 15s enables you to attack others in 0% gas, but you can't attack others before the 15s (PvP)
Opened
#1356 Absorb shields don't expire properly when absorb layers are supposed to be depleted
Opened
#1357 Entrance to Camelot Castle is bugged
Opened
#1358 Procs have no visual effect
31 unresolved conversations
Open
#713
Camelot castle entrance spawns inside geometry
Open
#1111
Bureaucrat's charmed pets actions and damage does not show on "Your pets" chat channel
Open
#737
Max hp are applied twice when lvling up (visual only)
Open
#1254
Pet should stay around longer than 30 sec when disconnected.
Open
#766
Cyberdeck Flags Not Preserved Across Playfields
Open
#311
Implement Impulse packet for Knockback effects
Open
#1216
Many monsters on ICC Shuttleport do not have patrol paths
Open
#1273
Inaccurate XP amounts
Open
#645
Certain nanos missing the 'Buff Nano' flag.
Open
#758
Cannot add to friends list (forever alone)
Open
#745
Multiple Pets are not partially offset to reduce clipping/overlap
Open
#931
Soldier SL reflect aura nanoline does not refresh and thus not work.
Open
#1177
MP Mezz Pets not attacking
Open
#1180
Engineer Pet not spawning for ~6 seconds
Open
#1321
Carbonrich Rocks on ground can not be picked up.
Open
#793
Ranged Weapon attack bars are not paused on specific movement.
Open
#1255
Trading broken
Open
#1081
Dynabosses reflect damage is not capped
Open
#1318
Refreshing Buff Nanos "skip" refreshing after zoning
Open
#1260
Vendor inaccurately charging (Specific items?)
Open
#1181
Zone time difference between characters
Open
#1063
[Exploit] Melee mobs can be kited around to severely reduce their attacks per second
Open
#1077
Mob Health did not regenerate
Open
#575
Dual Wield: Both weapons stop working when main hand runs out of ammo
Open
#893
Teaming doesn't lower granted XP
Open
#519
Fiery Trainee, placeholder for Fiery Soldier is not spawned.
Open
#865
Unable to Attack After Equipping/Unequipping Weapon in Social Tab
Open
#825
Ability to enter all 3 clan biodomes (Belial Forest) without keys
Open
#1131
Bureaucrat's charmed pet leashes when the charm expires and runs away.
Open
#1291
Pet doesn't reenter combat when stunned
Open
#1215
ICC Peacekeeper performs kick and shoot animation when attacking